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Re: Game server and SSC



BLuRry wrote:

And then remove EVERYTHING from driver.txt (leave the file blank)
Since the apple is already running the driver, you can just skip ahead
to the fun part.  For extra points, save the driver to disk (bsave
SOS,A$BEEF,L232) and just BRUN the file to save time in the future.  I
plan to make a disk image that contains this in track 0, sector 0.
(you can do this by making a 140kb file and just replace the first 232
bytes with the raw driver code -- should work in theory)

Not exactly.  The boot ROM will load the code at $800.

Actually, the first byte is treated as the number of sectors to load,
and the code starts at $801--so you'd need a little move routine there.

-michael

Fast Sudoku solver for Apple II's!
Home page:  http://members.aol.com/MJMahon/

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