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Re: Games: Apple IIgs vs. Atari ST vs. Amiga



Yes, but it played quite a bit better on an amiga, or on a PC with a
cpu only 4-6 times faster. ;-)  The full-screen redraws were quite
expensive considering how difficult it is to display > 16 colors on the
screen.  I'm sure that a lot of cycles are spent flipping around
palettes for every scan line -- whereas other platforms didn't have to
work as hard to draw a 256-color screen.  Given the filled-poly
appearance, I wonder if they could have sped things up a little with
the GS fill-mode graphics?