BluPhoenyx wrote:
Michael J. Mahon wrote:I have a couple of "nits" to point out: 1) the two Apple keys are not "function" keys (which deliver a key code), but "modifier" keys, like Shift and Control. 2) You refer to the internal game port as "a set of pins" when it would be more descriptive to say, "a 16-pin DIP socket".No. The Apple keys are push button switches and require software control. Modifiers such as the shift key function in hardware. It is possible for software to react to the switches in a function oriented manner. Such software will also react to the push buttons on a joystick.
Of course, that is the implementation. But the functional description at the level of this page is the point. And at that level, the Apple keys are used by applications almost exclusively as key modifiers, not as pushbuttons. In any event, they are not at all like "function keys", which deliver keypresses on their own. -michael Music synthesis for 8-bit Apple II's! Home page: http://members.aol.com/MJMahon/ "The wastebasket is our most important design tool--and it is seriously underused."