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Re: Games With Mockingboard Support



Mitchell Spector <mitch2gs@hotmail.com> wrote in
e4psi11t222g4surijcjpumf0m3b123cga@4ax.com:">news:e4psi11t222g4surijcjpumf0m3b123cga@4ax.com: 

>     The PC generated sound using a 1-bit speaker just like the Apple
>     II. 
> When the AdLib (FM synthesis) was first introduced back in 1987, it
> wasn't very popular and extremely few games supported it, much like
> the Mockingboard, but eventually it grew into the standard for music 
> and sound.

How did the Creative Gameblaster compare to the Mockingboard & Adlib?

"The GameBlaster has 12 channels. Each channel can produce either a 
single sine wave of a given frequency and magnitude (in stereo), or 
noise."