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Re: playing music from GS games



Matthew S. Carpenter wrote:
I actually have Instant Music... along with several other audio applications which I have tried... I downloaded them off the Ring on http://www.whatisthe2gs.apple2.org.za/ (which is where the fairway moved)

When I tried the files from the SMUS folder it didn't recognize them.

On emulators, I'd really prefer to use real IIgs hardware. I've already recorded the intro music that plays at the begining of the game I think it sounds ok and the person who asked me to seemed to be very happy with it. I put it up here:

<http://homepage.mac.com/superpsycho/.Music/sound_samples/zany_golf_intro.mp3>

I may try increasing the IIgs's volume and lowering the Mac's record volume to see if I can get rid of more of the noise when I record more of the game's music.

Actually, that sounds pretty good!

From my point of view, if a track like that had a sound effect or two
thrown in, I'd never notice.  ;-)

Thank's for the replies so far. If I have to I can probably just run the game and let the ball sit there with the game timer runing down to zero to record.

I think that should work, with a little editing if the "clock"
makes some noise.

-michael

New Applesoft BASIC interface for NadaNet networking!
Home page:  http://members.aol.com/MJMahon/