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Re: playing music from GS games
Matthew S. Carpenter wrote:
I actually have Instant Music... along with several other audio
applications which I have tried... I downloaded them off the Ring on
http://www.whatisthe2gs.apple2.org.za/ (which is where the fairway moved)
When I tried the files from the SMUS folder it didn't recognize them.
On emulators, I'd really prefer to use real IIgs hardware. I've already
recorded the intro music that plays at the begining of the game I think
it sounds ok and the person who asked me to seemed to be very happy with
it. I put it up here:
<http://homepage.mac.com/superpsycho/.Music/sound_samples/zany_golf_intro.mp3>
I may try increasing the IIgs's volume and lowering the Mac's record
volume to see if I can get rid of more of the noise when I record more
of the game's music.
Actually, that sounds pretty good!
From my point of view, if a track like that had a sound effect or two
thrown in, I'd never notice. ;-)
Thank's for the replies so far. If I have to I can probably just run
the game and let the ball sit there with the game timer runing down to
zero to record.
I think that should work, with a little editing if the "clock"
makes some noise.
-michael
New Applesoft BASIC interface for NadaNet networking!
Home page: http://members.aol.com/MJMahon/