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Re: ASCII art / FIGlet
- Subject: Re: ASCII art / FIGlet
- From: email@DELETE_THIS.luddite.no-ip.com (Simon Williams)
- Date: Thu, 10 Mar 2005 03:21:42 GMT
- Newsgroups: comp.sys.apple2
- Organization: Luddite Enterprises
- References: <1gt0j4m.s2ov6nlneoN%email@DELETE_THIS.luddite.no-ip.com> <kNNWd.4379$i6.2547@edtnps90> <1gt0mhu.1s2emmo12tmxd0N%email@DELETE_THIS.luddite.no-ip.com> <wlQWd.11849$KI2.3889@clgrps12> <1110313995.012997.289150@g14g2000cwa.googlegroups.com>
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<aiiadict@gmail.com> wrote:
> Idea:
>
> To get the best ASCII representation of a Hires graphic, you would need
> to
> "OCR" the HIRES screen, and pick an ASCII character whose bit map most
> closely matches the area on HGR screen.
<snip>
That's a pretty cool approach... something I'll have to try programming
on a quiet weekend. Though I'm guessing that Applesoft might be a bit
slow for such a task.
What I find really interesting is that most graphics to ASCII converters
look at the characters and source image in terms of light/dark values,
whereas what you're suggesting would theoretically yield something much
closer to a line drawing. If the resulting artwork was intended only for
Apple II viewing, then you could also use inverse and mousetext
characters which would obviously increase the accuracy.
-s
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