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Re: Create Text & High Resolution into Screen



Michael J. Mahon wrote:

> WRT the 7 vs. 14 pixel question, it's really not important how many times
> the same dot is clocked out unchanged.  The number of pixels in a line is
> counted as the number of pixels that can be different.  For example, in
> normal lo-res mode, there are 40 "blocks" across each horizontal line,
> and so the display is effectively 40 lo-res "pixels" wide.

Actually it makes sense to consider the (8 bit) Apple display as always
560x192. For example if an emulator can emulate 560x192 correctly (color
phases and all) then it is easy to map all modes to 560x192 and get them
to look exactly as they should.

-- 

Linards Ticmanis

 The Master said, "The business of laying on the colors follows the
preparation of the plain ground."