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Re: Hardware Requirements for Flight Simulator II



Thanks, Bill.  Now I need to figure out how to get this thing to work.  :-)

"Bill Bach" <bbach@cncNOSPAMdsl.com> wrote in message
3CFBF0C9.1CA07924@cncNOSPAMdsl.com">news:3CFBF0C9.1CA07924@cncNOSPAMdsl.com...
> According to the box that I have:
> A2-FS2 Flight Simulator II
> For the Apple II, Apple II+, & Apple //e
> 48K minimum memory required / DOS3.3 compatible / Joystick optional
> Requires Apple floppy drive
>
> Of course, if you have 64K, you get a whole slew of new features (pun
intended).
>
> According to page10 in the manual:
> - works with the Apple III in emulation mode, but the 48K version is
selected.
> - Other brands of disk drives may work, depending on how Apple-compatible
they
> really are
> - Paddles & trackball will also work, but you're better off using the
keyboard
> than these devices
> - A Microsoft RAM card will also work. Other brands of 64K expansion RAM
cardes
> may work depending on their Apple Language Card compatibility.
>
> Be sure to check out the 3D hanger at Willard Field!
>  Goldstar Software Inc.
>  Building on Btrieve(R) for the Future(SM)
>  Bill Bach
>  BillBach@goldstarsoftware.com
>  http://www.goldstarsoftware.com
>  *** Pervasive.SQL Service & Support Classes ***
>  Chicago: July 15-18, 2002 - See our web site for details!
>
> Chris Clement wrote:
>
> > I've been trying to run Flight Simulator II on my Apple II+, but it
either
> > hangs up after I select demo or regular game mode or returns to the
Loading
> > screen and starts the process all over again.  Does anyone know what the
> > hardware requirements are for this program.  I don't have the manual and
all
> > the disk says is "for the Apple II".
> >
> > Also, I'm starting it by putting it in the drive and turning on the
> > computer.  Is that the best way?
> >
> > Thanks for your help.
> >
> > Chris
>