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Re: Wudsn now supports Apple //



On Friday, September 7, 2012 10:07:27 AM UTC-4, twalkowski wrote:
> I am also using the MADS assembler.  What works for me is to include the " ; @com.wudsn.ide.asm.hardware=APPLE2 "as the first line.  Use the correct ORG address and do not try to add bytes for the DOS header.  The other fix is on tghe MADS assembler preferences, change the output extension from ".b" to ".xex"  and let the magic happen!
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** YAY!!!! 
I don't understand how the .xex is different, but it's perfect!  Thank you!!

Jim

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> Tim
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> ps.  Though I am of Polish descent, I cannot read Polish!  Does anyone know of an English translation of the MADS documentation??
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> Thursday, September 6, 2012 10:01:05 PM UTC-5, (unknown) wrote:
> 
> > I'm having an interesting time with Wudsn! Using the MADS compiler.. I can compile, disk is created..etc. I'm lost with the whole 'org $2000-4' stuff and the 4 byte header. I understand it, but it's not working like I think it should. it always throws two bytes before my code no matter what. So when I BLOAD my code at say $2000.. I get two bytes, the 4 byte header, then my start code.. so really my ORG should be $2000+6. Strange! So as of right now, I took out the 4 bytes and made my ORG $2000+2..or else my JMPs are 2 bytes off now all my JMPs are going where they're supposed to go! I'm sure I'm missing something obvious, right? At least for now, I can bload the code and $2002G and it works! Jim On Monday, August 27, 2012 4:39:21 PM UTC-4, JAC! wrote: > > I am having issues configuring the MADS compiler to choose APPLE II as the output target. I am using Eclipse version 3.7.2. The only icon I see for the compile and run is for teh Atari. I beleive I have MADS configured correctly for Apple II. The output file extension is .b The associated application is Applewin. However, when I attempt to compile and run, it targets the Atari, the file has .xex extension. I am confused. > > > > > > > > > > > > Tim > > > > Hi Tim > > > > You need to put the following line at the beginning of the file, close the file and open it again. > > ; @com.wudsn.ide.asm.hardware=APPLE2 > > Then you should see the Apple icon in the toolbar instead of the Atari icon