[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: W3D crash found
Brian Hammack writes ...
>
> Hey all... I sent word of this to Sheppy before posting this publicly
> so I can't be accused of publicly sniping. 'Fact, this isn't a rant,
> it's a heads-up because it's not irrevocable. :)
>
> I've discovered something that will cause Wolfenstein3D to crash upon
> launching. Sheppyware's own utility Tsukue (which changes the auxtype
> on some S16 files so they don't put up the text screen between quitting
> and re-entering Finder) changes the auxtype of Wolfenstein's program
> file to DB02. But I've discovered that Wolf3D will only launch faith-
> fully [once in awhile, under a shiftboot, 'changed' W3D does launch] if
> the auxtype hasn't been changed. The fix is pretty obvious -- if Wolf
> crashes on startup, disabling the keyboard, coldboot and change the
> auxtype of the runnable file back to 0000.
>
> Don't know if anyone else has come across this problem. But it exists.
>
> And I have yet to find ANY treasure in the Treasure Hunt scenario. :)
>
> << mushroom >>
....
Thanks for the information and the workaround. So far, v1.1 has run
fine on our GS; but, I've never tried a utility named "Tsukue" and it
has not been installed on our machine.
Is the Treasure Hunt scenario the one where you walk into a long
room laced with cross-fire traps? (It's been a few weeks since my last
Wolf sortie.) If it is, I have not found any goodies either-- just
gotten wiped a few times!
Rubywand