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Re: W3D crash found



Brian Hammack writes ...
> 
> Hey all...  I sent word of this to Sheppy before posting this publicly
> so I can't be accused of publicly sniping.  'Fact, this isn't a rant,
> it's a heads-up because it's not irrevocable.  :)
> 
> I've discovered something that will cause Wolfenstein3D to crash upon
> launching.  Sheppyware's own utility Tsukue (which changes the auxtype
> on some S16 files so they don't put up the text screen between quitting
> and re-entering Finder) changes the auxtype of Wolfenstein's program
> file to DB02.  But I've discovered that Wolf3D will only launch faith-
> fully [once in awhile, under a shiftboot, 'changed' W3D does launch] if
> the auxtype hasn't been changed.  The fix is pretty obvious -- if Wolf
> crashes on startup, disabling the keyboard, coldboot and change the
> auxtype of the runnable file back to 0000.
> 
> Don't know if anyone else has come across this problem.  But it exists.
> 
> And I have yet to find ANY treasure in the Treasure Hunt scenario.  :)
> 
>                                                         << mushroom >>

 ....

     Thanks for the information and the workaround. So far, v1.1 has run
fine on our GS; but, I've never tried a utility named "Tsukue" and it
has not been installed on our machine.

     Is the Treasure Hunt scenario the one where you walk into a long
room laced with cross-fire traps? (It's been a few weeks since my last
Wolf sortie.)  If it is, I have not found any goodies either-- just
gotten wiped a few times!




Rubywand