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Re: Quake for the GS



In article <325BC530.2970@monmouth.com>,
Daniel Webster  <dwebster@monmouth.com> wrote:
>I am interested in seeing this 'Doom' port for the GS.  Did you
>ditribute it, and if so, where can I get a copy?

   Learn to read what he said: Doom style game engine: it displays the
walls, etc. No monsters, no real gameplay. And since it's measured in
_seconds_ per frame, I don't think it's really playable either.

   Do the math: the GS is severely underpowered compared to a 33-100Mhz
486, pentium, ppc, or anything else. Something that uses all of one
of the better chips is NOT going to port well or easily to the GS.

Nathan Mates
--
<*> Nathan Mates http://www.visi.com/~nathan/      <*>
# What are the facts? Again and again and again-- what are the _facts_?
# Shun wishful thinking, avoid opinion, care not what the neighbors
# think-- what are the facts, and to how many decimal places?  -R.A. Heinlein