[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Quake for the GS



Nathan Mates wrote:
> 
> In article <325BC530.2970@monmouth.com>,
> Daniel Webster  <dwebster@monmouth.com> wrote:
> >I am interested in seeing this 'Doom' port for the GS.  Did you
> >ditribute it, and if so, where can I get a copy?
> 
>    Learn to read what he said: Doom style game engine: it displays the
> walls, etc. No monsters, no real gameplay. And since it's measured in
> _seconds_ per frame, I don't think it's really playable either.

I put the word Doom in those little '' things so as not to confuse
anyone by impling the game itself had been ported.  Sorry if that was
confusing.  

>    Do the math: the GS is severely underpowered compared to a 33-100Mhz
> 486, pentium, ppc, or anything else. Something that uses all of one
> of the better chips is NOT going to port well or easily to the GS.

I just did the math.  It turns out that you are right, my GS is not as
fast as my P133.  Even WITH the 9Mhz Zip.  Perhaps I am loading too many
inits and slowing the system down?  :)