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Re: Second Sight SVGA Board Info (text onl
Philip Stephens (philip@labtam.oz.au) wrote:
: Not all.
: I am what you would call an up-and-coming GS programmer, and I intend to
: release several games in the next 12 months. I have spent the last 12 months
: upgrading my GS to a fully fledged development system, with all the latest
: hardware, software and reference materials. As soon as the Second Sight
: board is released, I will be purchasing a developer's kit. In other words,
: I am fully committed to developing games for the GS.
Fantastic! If you are selling the game, make sure I know about it. I would
be one of the customers,
: In addition to myself, there has already been a handful of people who have
: stated on this newsgroup that they are considering writing a game that makes
: use of the Second Sight board. In a few months time, there could _easily_ be
: a half-dozen new games for the GS that make use of it's new graphics
: capabilities.
:)
: Rubbish! Even a game written for the 640x200x256 non-interlaced graphics
: mode, which _anyone_ will be able to display on their existing GS monitor,
: will be far more impressive than anything that has been produced so far.
: That would require an investment of just $179, well within my budget, and
: likely to be within the budget of quite a few GS owners.
Well said. Anybody like the idea of 1024x768x256 version of Mandelbrot IIGS
btw? :) I am actually thinking of writing a game in the 640x200x256 mode. It
would be much better than the 320x200x16 we have, but would not take up too
much time. Of course, if I am writing a game with no animation or whatever
it would be 800x600x256 I think.
: --
: =========== Philip Stephens, Systems Programmer, Labtam Australia ============
: ====== Owned by Motor (Mo for short), the power-purrer from Down Under =======
: == DS (B+S+O+W)t Y 2.5 X L W C+++ I T++ A+ E H++ S+ V+ F Q++ P B PA+ PL+++ ==
: "Many views yield the truth. Therefore, be not alone." -- Viggies' Prime Song
--
Lim Thye Chean: Lim is my surname. My name is Thye Chean.
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