[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Which language?



Lim Thye Chean writes:
>
>1) What language (besides assembly) allows me to write games easily without
>   menu and windows interface? Assembly is nice, but it is difficult to do
>   path, complicated animation, etc.
>

This isn't a flame, Thye Chean, but with proper design and decomposition
assembly is actually fairly easy to work with--provided you have the proper
mindset and don't go in screaming "it is impossible to write large programs
in assembly language!"  Most games have a few basic sprite routines which
are almost always written in assembly language (even if the game is written
in a high-level language).  Animation is simply done using tables and
very simple state machines.  This is done very easily in assembly language.

--
James Hague   
exuhag@exu.ericsson.se