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Re: Amiga, Mac, Atari



"White Flame (aka David Holz)" <whiteflame52@y.a.h.o.o.com> wrote in message
news:amq8c0$2gfc$1@barad-dur.nas.com...
> "Wildstar" <wildstar128@hotmail.com> wrote in message
> uovcf22f5vok9f@corp.supernews.com">news:uovcf22f5vok9f@corp.supernews.com...
> > "Pete" <my.name@wintermute.org.uk> wrote in message
> > news:amo637$7mve9$1@ID-15679.news.dfncis.de...
> > > My gut feeling is that the 6507 was a cheaper chip (well it SHOULD
have
> > > been) but does anyone know for sure?
> >
> > It wouldn't matter because all it would have done was change the price
> maybe
> > a dollar.
>
> um, you've never worked for a company that has mass produced anything,
have
> you?

Ha! You've been there too? One of the devices I helped develop had a mistake
made by the project manager on the price of one componet. I had reported it
to him accurately but he made a mistake moving a decimal point over that
reduced the cost by a factor of 10. This was the difference between 1.5� and
15� in the cost of a device that was going out the door at $18-$20. I still
remember him telling me that I had killed the entire project with *my*
mistake.

One of the things that hasn't been mentioned yet is the added expense of
drilling 12 extra holes and manufacturing fall out/costs on everything from
dull drills to bent pins and solder bridges. There are several good books
out on the topic that illustrate QC/product fallout is one of the most
effective cost effective activities you can pursue. Nothing is more
expensive in the chain then having a solder bridge because of one of those
extra pins and having to either rework or toss out a populated board.