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Re: Apple Game Server 3.1
On Friday, January 11, 2013 9:52:42 AM UTC-6, BLuRry wrote:
> On Friday, January 11, 2013 8:31:23 AM UTC-6, schmidtd wrote:
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> > On 1/11/2013 12:31 AM, Kevin wrote:
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> > > [mumble] cause every homebrew project ever made goes through this crap.
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> > Indeed it does. I bolted ADTPro's rxtx system on the back of AGS and a
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> > tweaked batch script to invoke it worked fine. Blurry, want to give me
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> > commit access? I can contribute that.
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> Also, if you like the changes to the serial bootstrap process you are welcome to borrow them at will. It's a lot faster than the ADT Pro (though I will admit that ADT Pro has a more solid reputation for reliability!)
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> -B
David,
Make sure to grab the latest source. I've worked with Riccardo Grecco to troubleshoot some bugs (the infamous "can't find Games.xml" and the freeze bug when opening the settings panel). The latest source in the trunk has fixes for these issues, but the remaining RXTX issues you spotted are likely still rampant. Let me know if you need help making sense of the stuff.
-Brendan