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Re: Apple Game Server: Blowing off cobwebs



On Tuesday, January 8, 2013 2:26:23 PM UTC-6, Steve Nickolas wrote:
> On Tue, 8 Jan 2013, BLuRry wrote:
> 
> 
> 
> > Still, there are some games that only seem to work after a cold-boot and 
> 
> > don't take kindly to other data being there.  I wonder if I need to set 
> 
> > the ZP and other RAM to an initial state before transferring games? 
> 
> > Seems rather odd...
> 
> 
> 
> Perhaps intercept input, then jump to E000, then reset input.
> 
> 
> 
> -uso.

Interesting idea -- but some games might load into the $200 range so keyboard input wouldn't be too ideal.  I think it might be related to similar behaviour that HotRod discovered with RNDH and RNDL...

-B