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Re: Apple Game Server: Blowing off cobwebs
On Tuesday, January 8, 2013 2:26:23 PM UTC-6, Steve Nickolas wrote:
> On Tue, 8 Jan 2013, BLuRry wrote:
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> > Still, there are some games that only seem to work after a cold-boot and
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> > don't take kindly to other data being there. I wonder if I need to set
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> > the ZP and other RAM to an initial state before transferring games?
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> > Seems rather odd...
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> Perhaps intercept input, then jump to E000, then reset input.
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> -uso.
Interesting idea -- but some games might load into the $200 range so keyboard input wouldn't be too ideal. I think it might be related to similar behaviour that HotRod discovered with RNDH and RNDL...
-B