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Re: More thoughts about Lode Runner & other multiload games...



A little more on LR - someone suggested that using the LC for levels would make it incompatible with ProDOS...

Not as I'll do it. Of course it'll erase ProDOS from memory - the levels need to go there - but it will load entirely within the 0800-95FF "safety zone" and should theoretically load fine on any OS. Anyone familiar with my crunching techniques will notice that the files have a BASIC stub like Commodore programs... ensuring it loads no lower than 0801, and that even a DOS which lacks a BRUN command, like RDOS, can use it. Naturally, I'll be compressing Lode Runner.

The other option is to keep a file in the current directory. (There's an issue with BASIC.SYSTEM where it eats the prefix. Obviously I woule need to work around that.) Each call to read or write would be converted to a ProDOS open-seek-read-close or open-seek-write-close. Still, I would gut the editor, and make it a separate utility.

-uso.