On Wed, 26 Oct 2011, BLuRry wrote:
It's pretty easy to generate z-code without having to try very hard -- so I thought it could be neat to take some z-code produced by Inform7 and then boot up the adventure on a //. Anyone think this might be feasible? Inform7 can output Z-Code versions 5, 6 and 8 (well, also Glulx but there's no interpreter for that in 8-bit land) Were there any Z-Code version 5 games for the // series? Wishbringer?
Beyond Zork.Disk 2 is encoded in a way I don't understand, so I've only been able to use small Z5 games. Also the interp is rather buggy.
-uso.