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Re: Windows BMP to Hires BIN
> As you suggested, B&W .bmp does seem to be mapped as simple 1 and 0 bits.
> Assuming the .bmp mapping is linear writing a program to do the conversion
> should not be too difficult.
>
> Getting the .bmp onto a .dsk is easy enough using the DSK_IN utility.
Yes, it is easy enough. In fact, I did copy the bitmap to an HDV image and
tried to BLOAD it into HiRes. What a mess! I should have known that it
wouldn't work, but one can always hope.
> Once
> you find the beginning of the .bmp data and decide whether odering is vertical
> or horizontal (and find the direction of scanning), you just read in data from
> the .bmp block and write it to the hires block doing the conversion necessary
> for Apple's oddly arranged hires format.
Now how do I determine where the bitmap is and how it is arranged? What is
the difference between the ordering and the direction of scanning? How do
I know it's linear? Does MS Paint always use the same format? If so, what
is it?
> (I highly recommend the project as a
> worthwhile assem learning experience!)
>
> An alternative is to upload the .bmp somewhere and request that someone
> with a IIgs or IIgs emu do the conversion.
>
>
>
> Rubywand
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jonrelay@napanet.net jrelay.cjb.net
An Apple II fanatic since 1998! S0.5 LIS+++! M1987
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