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Re: Looking for a Visual C++ project files for KEGS32



On Mar 9, 5:08 pm, "Christopher G. Mason" <c...@my-deja.com> wrote:
> On 3/9/2011 9:39 AM, IUnknown wrote:
>
>
>
>
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> > On Mar 8, 9:26 am, "olivier.zard...@cooperteam.fr"
> > <olivier.zard...@cooperteam.fr>  wrote:
> >>     Hi,
>
> >>      In order to recompile&  modify KEGS32 using Visual C++ under
> >> Windows, I'm looking for anyone having already built (re compile) the
> >> project under Visual C++. I would be interested to get the project
> >> specific files.
>
> >>       Regards,
>
> >>          Olivier
>
> > I was never able to get the KEGS32 source code to compile under vc++
> > (any variation). I primarily used vs6.0 (the pre .net version), but
> > there were tons of source incompatibilities.
>
> > IIRC, the biggest issues had nothing to do with the project file, but
> > the fact that the stdlib and 'unix' layer didn't mesh with the MS-
> > provided headers. I remember having issues dealing with things like
> > time_t, file handles, pathnames, etc.
>
> A coupe of macro #ifdefs fixed the problems when compiling under VS.NET
> 2010. VS.NET is missing dirent.h (handles pathnames), but that was fixed
> with a quick download. Heck, I even got KEGS32 to compile as a 64-bit
> app, proof that its very portable.

Awesome. I'll admit that I am more than surprised that vs.net could
handle it.

My experience with the code is over 7 years ago  ..... sounds like
things have improved a great deal.