Linards Ticmanis wrote:
On 01/22/2011 03:27 AM, Michael J. Mahon wrote:It is possible to recreate everything about a game's behavior-- except perhaps the nibble count seeking sounds ;-)--from a completely deprotected game.Sure? Some games use 18-sector formats to store more data than you'd be able to fit on a standard DSK.
Agreed--but they would fit easily on a 3.5" disk image. The space problem is not as bad as .nib's, in any case. -michael NadaNet 3.1 for Apple II parallel computing! Home page: http://home.comcast.net/~mjmahon/ "The wastebasket is our most important design tool--and it's seriously underused."