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Re: Toy Shop



Linards Ticmanis wrote:
On 01/22/2011 03:27 AM, Michael J. Mahon wrote:


It is possible to recreate everything about a game's behavior--
except perhaps the nibble count seeking sounds ;-)--from a completely
deprotected game.


Sure? Some games use 18-sector formats to store more data than you'd be
able to fit on a standard DSK.

Agreed--but they would fit easily on a 3.5" disk image.

The space problem is not as bad as .nib's, in any case.

-michael

NadaNet 3.1 for Apple II parallel computing!
Home page:  http://home.comcast.net/~mjmahon/

"The wastebasket is our most important design
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