[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: This is a another question
Frank Carney <frankc@cyberhighway.net> wrote:
>I do not see how you can make a SNES emulator on a GS. One of the
>problems is speed. The SNES uses a 90MHz silicon graphics chip with
>built in 3D. The GS has nothing of the kind.
You don't have to take my word for it. See:
http://www.d.umn.edu/~lscharen
The goal is to make a Super Nintendo SNES emulator!
Not exactly like the emulators that run on a Mac or PC. The
author calls it a "compiler."
Think about it this way: most emulators today are interpreters.
Emulated instruction goes in, gets interpreted into native
instructions, and the program executes. A compiler does
the hard work first, then the resulting code will run faster
since no translation is involved DURING the execution.