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Re: Wolfenstein 3D levels



In article <28FEB199809081590@vax2.concordia.ca>,
Mitchell Spector <spec@vax2.concordia.ca> wrote:
>http://www.geocities.com/SiliconValley/4825/wolf.html (unfortunately,
>many are compressed with a version of StuffIt which ShrinkIt GS 1.1
>cannot open. Unless someone has recently written a better IIgs *.SIT
>decompressor, you'll need access to a Mac or PC to open them).

   And that's the a problem caused by using proprietary data formats
for public data transfers. And, that's not more secure, not more
usable, not more logical. If people were educated as to the
consequences of using such a non-portable data format, then hopefully
they wouldn't put up such files for public consumption.

   You can find third party C code online to download and unpack zip,
lha, shk, binscii, gzip, tar, and many other formats. That way, you
can get the content out of files on any platform that has a C
compiler-- or if you're clued enough, can do asm versions of the
above. Most file formats are nice and public. Why should anyone use
oddball proprietary formats, unless they don't know better and have
been suckered by drag-and-drool GUI interfaces

Nathan Mates

--
<*> Nathan Mates http://www.visi.com/~nathan/      <*>
# What are the facts? Again and again and again-- what are the _facts_?
# Shun wishful thinking, avoid opinion, care not what the neighbors
# think-- what are the facts, and to how many decimal places? -R.A. Heinlein