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Re: Boink Demo (Once Software)



In article vignau@easynet.fr writes...

>Alexander Siegfried wrote:
>> 
>> Mitchell Spector (spec@vax2.concordia.ca) wrote:
>> Mitchell,
>> 
>> :     It is quite professionally done (despite the simplicity), I really
>> : haven't seen anything this high quality since the last time Ninjaforce
>> : or Brutal Deluxe's last released anything. That is to say, something
>> : that really screams "GS"! :) Out of curiosity, does anyone know of
>> : more software written by this Teaser from France? I would *really*
>> : like to see more of his programming...
>> 
>> Yes, there has been another demo done by him. It's called "RGB DEMO".
>> Just a one-screen demo with music. Maybe I can upload it to ground
>> tonight.
> 
>And Philippe Leclercq (or Teaser) had released a fantastic game whose
>name is Plottings. 

    Yep, that was an excellent port of the Taito game. I only wished
he could have added sound effects (the music wasn't even related to
the original game, it was borrowed from Sensei).

>I just say it for the people who tought that the FTA (ahem) did it 
>($100 question : give me a name of a finished game from the FTA ??)

    They came close with Mini-Prix, although there was a bug in the
version I had that (v0.10?) let you squeeze through a gap in the
raceway walls and cut across to the other side of the track. :)

    Blue Helmet was a much better racing game, that looked like the
most promising game they never finished. Too bad no one ever took
advantage of that inCider/A+ contest to finish it.

Mitchell Spector
spec@vax2.concordia.ca