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Re: Tass Times in Tonetown on KeGS
On 28 Apr, 00:01, Sheppy <the.she...@gmail.com> wrote:
> Those games probably share more or less the same music code, since
> they were all written by Becky.
>
> Anyway, since the sound code is going to get rewritten sometime in the
> hopefully not to distant future, I'm not going to pursue this further
> for the moment. I've exhausted all my ideas for what might be causing
> it, other than it being caused by some quirk to how the Carbon Sound
> Manager pipes sound data through the buffer fill callback. Hopefully
> just switching to Core Audio will fix it.
>
> Sheppy
Thanks for looking though, hopefully all will get fixed in the
rewrite :)
Drew