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Re: Dragon's Lair II, GS version in limbo?



Matt Portune (mportune@telerama.lm.com) wrote:
: not alone.  Sound?  obviously no problem.  Graphics?  TurboRez.  Make it 
: read standard Doom .WAD files, so we can download all the cool levels on 

It isn't as simple as a simple word of a video card.  Somebody is going to
have to rewrite the graphics engine from scratch and to NOT do any realtime
calculations.  The problem doesn't lie in the graphics capabilities with
Doom.  It's more of raw CPU power.

If it was just graphics, Doom wouldn't slow down on a 486/66 running it in
single player mode, modem play, or LAN play.

Joseph
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