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Re: Apple Game Server - updates



On Jan 13, 9:56 am, BLuRry <brendan.rob...@gmail.com> wrote:
> Very nice stuff.  What I'm trying to do requires something a little
> more compact.  Fist I need to eliminate as much init code as I can
> (so, preferably can I assume the port is already set to 8-bits, etc?)
You can be sure the port is initially set to what a user has set the
GS' control panel to.  The defaults are as you would expect, so it
might be enough to just tell folks they have to hit the control panel
in case things don't work.

> I noticed that ADTPro reads RR8 for data rather than the c03a/c03b
> data lines?  Is there an advantage to that if using polling?

It has the advantage of working... ;-)