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Re: To cross develop or not - was Re: eBay WTH?
On Aug 21, 6:12 pm, David Schmenk <dschm...@YUCH.gmail.com> wrote:
Thanks for the input Dave!
> I was in a similar situation with my raycaster.
Same old situation - now with even more choices...
> Initially I wanted to do everything on the A2,
I put a GS aside for this but when I began putting my concepts
and ideas & inspirations in a spreadsheet with multiple sheets
I knew that I wanted it to have it open concurrently with the
tools and emulator that will follow at a later time.
My chair in front of my PC display is much more comfy, too ;-)
> but I soon realized that time was limited and the process needed
> to be as streamlined as possible. I need a modern multi-file/
> multi-window editor to be efficient (80x24 just doesn't cut it).
I don't like microscopic fonts even though I apparently still have
near perfect eye sight (whatever the doc says)...
> The biggest time saver for me ended up having an emulation
> environment that could start up quickly and load the binary I had
> just build with the cc65 toolchain. Having the ability to break
> into the emulator and check memory values and insert watchpoints/
> breakpoints was crucial. Since I use a Mac, Virtual ][ was not
> just the obvious choice, it was a godsend. No source code level
> debugging here! Full screen wasn't an issue as I generally needed
> to have the source code windows up next to the emulator.
...but source and emu/debugger next to each other are great, of
course. You don't know an assembler IDE by chance? ;-)
> Transferring everything over to real hardware once in a while is
> important to ensure the feel and look is right.
I really do agree on that. Especially when you do something
graphically.
> For content creation, I wrote tools in AppleSoft and ran the
> emulator at full speed. It made for pretty quick development
> inside the environment the content would be seen in. My content
> was pretty minimal though.
I'll have a look at cc65 which, judging by your efforts, contains
a good enough assembler and linker. I already had the link to their
homepage but didn't evaluate it, yet.
bye
Marcus