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Re: How many releases of Castle Wolfenstein were there for Apple II?



nem wrote:
heuser.marcus@freenet.de wrote in news:


After all this program was on sale for several years - in contrary
to today's mere months - and they put stickers like "Works on
the Apple IIc" on it.


Jumpman was sold for five years, to give another example.

That's because it didn't "wear out" as an enjoyable game,
like so many do today.

They didn't have to bring out new revisions of the movie
Casablanca every few years either--it's fine just the way
it is!  ;-)

-michael

NadaPong: Network game demo for Apple II computers!
Home page:  http://members.aol.com/MJMahon/

"The wastebasket is our most important design
tool--and it's seriously underused."