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Re: 6502 illegal opcodes questions



> Lol, yeah Java on mobile is an especially cool example of "Java power"
> where Giana Sisters runs jerky as hell on a ~300 MHz CPU, while a lame
> old 1 MHz 8 bit computer could do it smooth in 50 fps.

It's not clear what you're criticisizing here. A poor re-implementation
of a particular game; a poor JVM implementation on a particular
platform ...

> I have yet to see an example of pure rendering where a JIT comes even
> close to lame C++ programming.

This is why I mentioned Java Quake (Jake2) which in some cases exceeds
the framerate of the original C version:
http://www.bytonic.de/html/benchmarks.html

Anyway, we seem to have strayed off the path ...

Cheers,
Nick.