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Re: Games, games, games, ramming 'em onto the 140K disk



On Thu, 29 Dec 2005, Linards Ticmanis wrote:

Lyrical Nanoha wrote:
I've been playing around with a C64 binary cruncher, and was able to get it to work, unmodified, with Apple programs. A small tweak to the output and I was able to even get it to let me RUN instead of BRUN the stuff. I've been starting to crunch my games disks down and now have 7-8 games to the disk instead of 3-4. *_*

It's not much importance but I might make a pack so people can take these for a spin. The DOS is accelerated and the files are shrunk by roughly 50%, so the games should load in a snap, and just take the few seconds to decompress. All the files are ProDOS-compatible also.

Are you talking about PUCRUNCH? It's indeed a very fine program, an Apple II version would be nice.

No, I'm talking about Exomizer.

The binaries I produce, I tweak 805:8C, then set AF.B0 appropriately to start+length and SAVE as FPBASIC files.

-uso.