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Re: Games, games, games, ramming 'em onto the 140K disk
On Thu, 29 Dec 2005, Linards Ticmanis wrote:
Lyrical Nanoha wrote:
I've been playing around with a C64 binary cruncher, and was able to get it
to work, unmodified, with Apple programs. A small tweak to the output and
I was able to even get it to let me RUN instead of BRUN the stuff. I've
been starting to crunch my games disks down and now have 7-8 games to the
disk instead of 3-4. *_*
It's not much importance but I might make a pack so people can take these
for a spin. The DOS is accelerated and the files are shrunk by roughly
50%, so the games should load in a snap, and just take the few seconds to
decompress. All the files are ProDOS-compatible also.
Are you talking about PUCRUNCH? It's indeed a very fine program, an Apple II
version would be nice.
No, I'm talking about Exomizer.
The binaries I produce, I tweak 805:8C, then set AF.B0 appropriately to
start+length and SAVE as FPBASIC files.
-uso.