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Re: Most technically advanced IIGS games?
Lyrical Nanoha <LyricalNanoha@dosius.net> wrote:
>On Wed, 15 Jun 2005, Mitchell Spector wrote:
>
>> - Arkanoid (both I and II)
>> Just thought I'd add them for being such near arcade-perfect ports, few that
>> there were for the Apple IIgs (arcade ports, let alone flawless ones).
>
>II especially is perfect.
Arkanoid II: Revenge of Doh? I'd still stick with near perfect, since
they limited it to 16 colors (though pulled off an amazing job) instead
of using multiple palettes. The most noticeable (i.e. ugly) things were
the "gold colored" bricks, the background with blue bubbles and
the paddle time delay effect when you got the Illusion ("I") capsule.
Otherwise it's virtually identical to the arcade original. It's worth
nothing that the Apple IIGS version was the best home version
port released. The Amiga and Atari ST versions look like they
had borrowed the graphics from the IBM PC EGA version.
Mitchell Spector