[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Game name, I'm going senile...
In article <20021107210702.11168.00004697@mb-fi.aol.com>,
Michael J. Mahon <mjmahon@aol.com> wrote:
>Rocky's Boots was a great "game"--and resembled connecting logic
>gates more than anything else.
I'm surprised that nobody has mentioned yet the incredible followup to
Rocky's Boots, namely Robot Odyssey I. Robot Odyssey used a similar
interface to Rocky's Boots, but had several extra features, and was in
addition one of the most undeniably _difficult_ pieces of educational
software ever written. I've studied mathematics and computer science,
and I _still_ find the Minefield puzzle a fairly hefty exercise in
design.
+---------------------------------------------------------------------+
| D. Jacob Wildstrom -- Math monkey and freelance thinker |
| Graduate Student, University of California at San Diego |
| Disclaimer: The opinions expressed herein are not necessarily |
| endorsed by the University of California or math department thereof.|