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Re: Exciting developments in Commodore world -- Ideas for GS dev?



In <F5jU.347$oM.632329@ptah.visi.com>, nathan@visi.com (Nathan Mates) writes:
>In article <1998040103265000.WAA00124@ladder03.news.aol.com>,
>Supertimer <supertimer@aol.com> wrote:
>>I was trying to determine how similar A2 GEOS is to C128 GEOS.
>>If A2 GEOS is, in reality, very similar to C128 GEOS in terms of
>>programming, then such an upgrade for the A2 version should easily
>>be possible in theory.
>
>   If Apple II users want a nice GUI, they can run GS/OS and all the
>many GS/OS apps. Rewriting everything just to support some totally
>incompatible thing bastardized from another platform is not going to
>happen. Stick with writing things for the quite large installed base,
>rather than hoping folks might switch to some secondrate counterpart.

>Nathan Mates
>--

The problem with this suggestion is that many Apple II fans don't have a GS
(I have a //e).  GEOS is an extremely attractive GUI for the //e, and works
very nicely.  I guess I forgot the rule that if you don't run the equipment
Nathan runs, and don't use the software he uses, you don't count.

So, should all of us 8-bit users start our own group?  You don't think this
group is dead enough as it is?  Can't you disagree with somebody without
being insulting?  Nathan, you will kill the Apple II yet.

Louis Schulman