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Re: Apple Game Server 3.1



On 1/11/2013 10:52 AM, BLuRry wrote:
On Friday, January 11, 2013 8:31:23 AM UTC-6, schmidtd wrote:
On 1/11/2013 12:31 AM, Kevin wrote:

[mumble] cause every homebrew project ever made goes through this crap.

Indeed it does.  I bolted ADTPro's rxtx system on the back of AGS and a
tweaked batch script to invoke it worked fine.  Blurry, want to give me
commit access?  I can contribute that.

Also, if you like the changes to the serial bootstrap process you are welcome to borrow them at will.  It's a lot faster than the ADT Pro (though I will admit that ADT Pro has a more solid reputation for reliability!)

Don't worry, I feel free to borrow EVERYTHING. ADTPro is the Scumbag Steve (http://knowyourmeme.com/memes/scumbag-steve) of open source software.