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Re: Apple Game Server 3.1



On Friday, January 11, 2013 10:25:46 AM UTC-6, schmidtd wrote:
> On 1/11/2013 10:52 AM, BLuRry wrote:
> 
> > On Friday, January 11, 2013 8:31:23 AM UTC-6, schmidtd wrote:
> 
> >> On 1/11/2013 12:31 AM, Kevin wrote:
> 
> >>
> 
> >>> [mumble] cause every homebrew project ever made goes through this crap.
> 
> >>
> 
> >> Indeed it does.  I bolted ADTPro's rxtx system on the back of AGS and a
> 
> >> tweaked batch script to invoke it worked fine.  Blurry, want to give me
> 
> >> commit access?  I can contribute that.
> 
> >
> 
> > Also, if you like the changes to the serial bootstrap process you are welcome to borrow them at will.  It's a lot faster than the ADT Pro (though I will admit that ADT Pro has a more solid reputation for reliability!)
> 
> 
> 
> Don't worry, I feel free to borrow EVERYTHING.  ADTPro is the Scumbag 
> 
> Steve (http://knowyourmeme.com/memes/scumbag-steve) of open source software.

Uh... the //gs on my desk says you're never going to be a scumbag in my book.  And that //gs says that AGS 3.1 works like a boss. :-D

-B