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Re: Apple Game Server 3.1
On Friday, January 11, 2013 10:25:46 AM UTC-6, schmidtd wrote:
> On 1/11/2013 10:52 AM, BLuRry wrote:
>
> > On Friday, January 11, 2013 8:31:23 AM UTC-6, schmidtd wrote:
>
> >> On 1/11/2013 12:31 AM, Kevin wrote:
>
> >>
>
> >>> [mumble] cause every homebrew project ever made goes through this crap.
>
> >>
>
> >> Indeed it does. I bolted ADTPro's rxtx system on the back of AGS and a
>
> >> tweaked batch script to invoke it worked fine. Blurry, want to give me
>
> >> commit access? I can contribute that.
>
> >
>
> > Also, if you like the changes to the serial bootstrap process you are welcome to borrow them at will. It's a lot faster than the ADT Pro (though I will admit that ADT Pro has a more solid reputation for reliability!)
>
>
>
> Don't worry, I feel free to borrow EVERYTHING. ADTPro is the Scumbag
>
> Steve (http://knowyourmeme.com/memes/scumbag-steve) of open source software.
Uh... the //gs on my desk says you're never going to be a scumbag in my book. And that //gs says that AGS 3.1 works like a boss. :-D
-B