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Re: 48K stage-loaded to 64K single-load?



On Fri, 11 May 2012, Michael J. Mahon wrote:

I think he was suggesting that you could single-load the
*compressed* levels, then replace the disk access routine
with a routine to decompress them into the level buffer.

That way, you get a lot more levels in RAM.

True. But then I can't compress them *again* - and I don't know how to use the decompression code apart from SFX.

-uso.