I should have put a counter on that page. Oh well. All I can figure
is that I pulled off a good google whack for the term "Apple Game
Server". ;-) I should probably continue to improve it now that I
have a few emails suggesting it isn't as compatible as I thought it
was. If anyone has a //e with SSC please feel free to test the version
I'm releasing in the next 24 hours (you'll see a notice about "enhanced
script support" or something on the page once it's tested and uploaded
-- all baud rate changes are scripted so you can change them without
editing the java program)
And also, for the die-hard 6502 people that were miffed a while back,
I've removed all 65c02 instructions so it will work on any apple // as
long as you have 48kb of ram and your ssc is in slot 2.