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Re: Penguin Software's The Quest/RingQuest maps/walk-thru wanted...
- Subject: Re: Penguin Software's The Quest/RingQuest maps/walk-thru wanted...
- From: "Sauer" <GSauer@mycolumbus.rr.com>
- Date: Sat, 29 May 2004 19:10:18 GMT
- Newsgroups: comp.sys.apple2
- Organization: Road Runner High Speed Online http://www.rr.com
- References: <1QStc.1973$aM1.802@fed1read02>
- Xref: controlnews3.google.com comp.sys.apple2:805
I have the Quest Walkthrough and map. It is part of The Book of Adventure Games by
Kim Schuette (1984). I may have the RingQuest in the old QuestBusters (?) issues. I
will have to look. You can send me an email and I will scan what I have and send it
to you. Remove "my" to reply...
Mary
--
===
"Yan Termit" <yt@no.spam> wrote in message news:1QStc.1973$aM1.802@fed1read02...
> I am planning on doing a remake of these two Apple II classics (I've
> already gotten permission from Dallas Snell several years ago, but trying
> to locate him for reconfirmation of his permission recently proved
> fruitless) and I need scans of the maps and the walk-thru's for both The Quest
> and Ring Quest.
> These remakes aren't just going to improve the color and image
> resolution of these games, leaving the same script and "path" these games take.
> No. Not only will these two games have sound, music, voices, and VASTLY
> more realistic scenes but, if you think you know where you're going and
> how to reach the end in either of these two games, don't be surprised
> when things don't happen the way you think they will. People and
> creatures are not going to be tied down to a static "solution script", where
> all you have to do is go to point A, get item B, go to point C and give to
> person/creature D to solve the puzzle. Things just aren't going to
> *quite* as predictable this time around.
> The Quest and Ring Quest are going to be all-new and vastly more
> enjoyable.
> But I need those maps first, before any of this is even possible.
>
>