BluPhoenyx wrote:
Larry Stedman wrote:
Bill, they're the ones on the various Apple II sites... I Googled
choplifter.dsk and came up with several. That's the easiest way to
get them directly. I keep looking for a "choplifter_IIc.dsk" or some
such but no luck.
I put some of the games on a 3.5" disk, but the //c balked at booting
the disk because it said no ProDos, then once I had put ProDos on, it
booted, but when I tried running any of the binary game files, the
//c responded with "NO BUFFERS" and refused to run the programs.
Perhaps it needs to run under Dos 3.3, from a 3.3 formatted diskette,
which is what I presume the 5.25" diskettes are.
Anyone know what the NO BUFFERS means? Is that an OS issue or a //c
issue? Is there a way of creating some buffers? :-)
This is a general error message for whenever BASIC.SYSTEM cannot load
to certain memory locations. It is triggered by several things. One is
the location of HIMEM which can be set in BASIC. Also BASIC.SYSTEM has
a routine to allocate 512 byte blocks from assembly. IIRC, this still
requires you to set the actual HIMEM location.
Actually, it allocates 256-byte pages. BASIC.SYSTEM sets HIMEM when
you allocate space in this way. It also dynamically moves HIMEM as
files are OPENed or CLOSEd.