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Re: Apple Game Server - updates



On Wed, 21 Jan 2009 12:59:36 -0800 (PST), schmidtd
<schmidtd@my-deja.com> wrote:

>It might be tricky locating the code on the Apple side.  It would have
>to hide in a place where incoming code and ProDOS booting wouldn't
>touch it.  There's two chunks to download... the ProDOS MLI and then
>the ADTPro executable.  In between the two, we have to re-invoke the
>minislave so it can pull in the second part.

I've been looking for that in the ADTPro sources but couldn't find how
the ProDOS MLI bootstrapping is done. I'd appreciate info on that (or
where to find info).

>Anyway, yes, interesting enough to pursue. :-) 

Great, then'll do it - whenever I get to it...

>(Sorry, BLuRry, for
>hijacking your thread...)

Full ACK.

Best, Oliver